I haven't read any Captain Aero before. Overall this is a typical wartime Golden Age comic with no real standouts.
The Captain Aero story has a frantic pace but is disjointed. This is one strip where the kid sidekick is completely superfluous. The Blue Falcon's uniform reminds me of some comic historian's observation that the Blackhawks adopted the uniforms of their Nazi enemies. The artwork is a wee bit better than Golden Age Standard. The printing torpedoes it, though...Holyoke must have taught Charlton all it knew. I note Captain Aero is one of the handful of GA heroes with mustaches.
Alias X appears to be another Spirit clone. Will Eisner would never have let whomever wrote and drew this through the door of his shop! Diagrammatic story ("What's this? A loose board!") and 99 and 44/100th's percent effort-free artwork. Silhouettes! Talking cars! Talking buildings! And a capture scene that borders on parody: "You guys go set up a steam shovel down by the docks! Alias X is bound to walk under it!" Face it, Tiger, this one's a stinker.
I enjoy Charles Quinlan's artwork. I got to know him through Cat-Man and Kitten. Devil Dog Commandos isn't his finest hour, though. I admit I thought the heroes really were going to blow up their prisoners. I'm glad they didn't. Every war comic of the time seemed to need a pair of marines doing the Quirt-and-Flagg thing.
Mike Roy's art for Hammerhead Hawley has its moments but several story point confuse me. Why on earth does Hammerhead leave his sub (our p. 41) to swim for an hour in arctic waters? With his hat on? And what does he mean on page 40 when he tells his Whitey, "I gotta hustle and get some grub, then we'll build another sub"? There's nothing wrong with the sub he has.
Miss Victory is the high spot of the issue thanks to Charles Quinlan. He's much more his old self here than in the commando story. He's not an A-level artist but his work has a nice solidity. I read in Pappy's Comics Blogzine that some of Quinlan's stories were scripted by his son Charles, Jr.
The Flagman and Rusty's best moment comes when Rusty pulls out a Flit gun to fight the poison wasps. The art makes this one quite a slog. Hard to see any foreshadowing of Dan Barry's future ability in these inks.
I don't wish to disparage the inventor of Electric Football, but "Blast 'Em" looks exactly like Battleship with a few spaces filled in with islands. C'mon, Jim, you can invent something better than that!