in house dollar bill thumbnail
 Total: 43,546 books
 New: 87 books




small login logo

Please enter your details to login and enjoy all the fun of the fair!

Not a member? Join us here. Everything is FREE and ALWAYS will be.

Forgotten your login details? No problem, you can get your password back here.

Hardware: Who Cares?

Pages: [1]

topic icon Author Topic: Hardware: Who Cares?  (Read 1859 times)

crashryan

  • VIP & JVJ Project Member
message icon
Hardware: Who Cares?
« on: June 03, 2019, 01:21:35 AM »

The recent reading group subject, Charlton's Fightin' Navy, set me thinking again about the role of authentic hardware in war stories...for that matter, in all comic stories. I've always enjoyed drawing hardware--cars, planes, trains, ships. When I was working professionally I tried to draw reasonably accurate hardware and I tried to match it to the story. For example, in Infinity, Inc. Obsidian's civilian identity was a lower-class kid with a low-wage job in a machine shop. I had him drive a beat-up old Plymouth Valiant because in those days that's the sort of thing a kid with no money might have been able to afford. But I often wonder if that was just silliness. Would the story have been any less effective if the kid had driven one of those Steve Ditko cars, the ones that look like they were built from cardboard boxes?

War stories are full of hardware. Tanks, ships, planes, guns. It seems it's the editor who decides what level of authenticity to demand from his artists. Bob Kanigher's books generally had believable equipment, though the degree of finish varied. Russ Heath was at the extreme. His hardware was always very specific and meticulously rendered. Harvey Kurtzman is famous for insisting on realistic hardware in his war books. He nevertheless gave his artists quite a bit of leeway. Wallace Wood and Jack Davis practically caricatured the vehicles they drew, though you could always recognize them. British war comics like Commando are obsessed with hardware to the point that it overwhelms many stories. The hero is often reduced to a silhouette in the canopy of a painfully-detailed airplane, with a balloon tail to remind us he's there.

On the other end of the scale we have Bill Molno. He hardly ever bothered with reference and just splashed down generic shapes that sort of resembled tanks or warships. Charlton war books printed hundreds if not thousands of pages of his phony war stories. And Charlton war books sold just fine, year after year.

That's the puzzle. Did it really matter that under Molno both a Kawasaki Ki-100 fighter and a Nakajima B5N attack bomber looked like a cardboard paper-towel roll with wings attached? As long as the reader understood "enemy plane," did anything else matter? Perhaps it's the story alone that counts. A kid spending thirty seconds scanning a comic book panel won't care if a plane has a three-blade instead of a four-blade propeller. In this case the research and detail an artist puts into his drawings is mostly for his own benefit. A sort of, forgive the term, artistic masturbation.

I've always admired Alex Toth's notion of "plussing the script." He felt an artist should create backgrounds, props, and poses that give each scene a unique character. The effect might only be subliminal, but it would enrich the reader's experience. I have tried to follow his lead, but maybe we're just fooling ourselves.

I'd be interested to hear what others, artists and non-artists alike, think.
ip icon Logged

bowers

  • Global Moderator
message icon
Re: Hardware: Who Cares?
« Reply #1 on: June 03, 2019, 03:05:21 AM »

Excellent subject, crash! I bought war comics more for the artwork than the stories, many of which were just downright silly! Does anyone else remember the infamous "Sgt. Rock" story where Easy Company ran out of ammo and attacked a Tiger tank with bayonets? And blew it up!?! Oh, my....

I saved everything by Heath, Glanzman, and a lot of Kubert's stuff. At the age I was reading them, I was quite interested in building models  and was thus enamored with the hardware. I just felt if the artist didn't care about getting it right then the story was probably sloppy as well. DC and Dell usually had the best artwork, but Charlton would surprise us by sometimes featuring lesser-known aircraft like Helldivers, Bostons, and Marauders. The Brit picture libraries were impossible to get, but I did manage to borrow one or two from a friend. I was impressed!

And then I discovered girls and none of it mattered anymore! Cheers, Bowers
ip icon Logged

paw broon

  • Administrator
message icon
Re: Hardware: Who Cares?
« Reply #2 on: June 03, 2019, 08:25:08 AM »

A case in point, although not a war subject, Boy Comics 27.  The cover is all wrong from a hardware perspective.  And that's apart from the bad figure and face work.  The metro train seems to hav
ip icon Logged
Pages: [1]
 

Comic Book Plus In-House Image
Mission: Our mission is to present free of charge, and to the widest audience, popular cultural works of the past. These are offered as a contribution to education and lifelong learning. They reflect the attitudes, perspectives, and beliefs of different times. We do not endorse these views, which may contain content offensive to modern users.

Disclaimer: We aim to house only Public Domain content. If you suspect that any of our material may be infringing copyright, please use our contact page to let us know. So we can investigate further. Utilizing our downloadable content, is strictly at your own risk. In no event will we be liable for any loss or damage including without limitation, indirect or consequential loss or damage, or any loss or damage whatsoever arising from loss of data or profits arising out of, or in connection with, the use of this website.