Flyin' Jenny - Written by ex-WWII pilot, Frank Wead, Drawn by Russell Keaton
The artwork on this strip is excellent. The staging is very good, as well. The story holds some interest. We have only seen the very beginning. So it is difficult to determine what I will think of the strip, or at least its first adventure, overall.
I was somewhat surprised that The US Navy was willing to go on with the testing of the airplanes after one of the two finalists was found cheating, using deadly sabotage, that might have led to the rival manufacturer's test pilot being killed (and, thus, considered a murder, by law). I would have guessed that The US Navy would not have wanted the scandal of handing out a monstrous contract to provide many combat planes to felons who, feeling that their plane may not be the best, would risk killing an innocent test pilot, to ensure their winning the contract. I would have guessed that The Naval officials would have stopped the competition, disqualified the company owned by the felon, and just tested the plane of the remaining entrant in the last test, to see if it would perform adequately, and if so, award the contract to that firm.
Having a romantic interest between a test pilot of one firm, and the aircraft designer from its rival competitor is a situation with great possibilities. But the author did not use it as effectively as he could have. Also, the rebellious, wisecracking boy, Cyril, does not seem to fit so well into the story, other than using him to catch the cheating plane manufacturer. But, I understand that it is difficult to build in much background into an action-based series, while getting enough action into each weekly page, when 4 out of a potential 12 panels (a full third) are used up in presenting cut-out dresses for a Jenny paper doll, sent in by dress designer wannabes on most of the pages. I have much respect for comic strip writers and artists. I think it is much more difficult to design and plan out a story delivered little by little, in small pieces. I would want to have already completed the entire story in storyboards before parceling it into the individual weekly pages. Then, there is a LOT of extra work planning the beginning page mini-splash panels, and yet more difficult, making sure there is highly-suspenseful ending panel (page turner) for each weekly page. Then, you need to work backwards into the episode to determine how many panels fit best based on what part of the story you want to illustrate and how much room there is left to fit it in, keeping the suspense point as the last panel. A good rule of thumb for this type of strip would be averaging about 10 panels per page. So, for a 32-page full book, epic story I would like to draw and write for a comic book, with 8 panels per page, I would use roughly 27 weekly strip pages, requiring 27 different suspenseful last panels (which need to be MORE suspenseful than page ending panels in the totally intact, comic book story. That is because the comic book reader just has to wait a couple seconds until he or she has turned the page to see what happens next, but the strip reader has to wait a full week to find out, and so, it is crucial for the strips writer and artist to get the readers to want to read the next episode, so they can continue to sell the strip to the newspaper syndicate. So, more care and planning work goes into the staging of panels and planning of pages for the newspaper strip, than is needed for the comic book story.
I like the story enough to read the next year page compilation. It is not highly memorable, so far. But the artwork is great, and the story is interesting enough for me to look at at least one more year.